BE ยท ~96 tix ยท $17,378
P2 Close ยท 200 tix ยท $39,800 ยท Sound funded
P3 Close ยท 300 tix ยท $61,000 ยท all ceilings final
$0 of $82,200
0% of sellout
400 tickets โ hard cap. Sellout at $82,200 gross.
--Days
--Hours
--Mins
--Secs
Off the Top ยท Before Any Phase
Per-Ticket Obligations
~$85 / ticket blended
Every ticket sale has these contractual obligations paid out first โ they go to outside parties on each transaction and never enter any phase pool. By the time we hit BE (~96 tickets sold of 400), about $8,180 has already flowed through to the parties below. At sellout (400 tickets), roughly $33,900 will have flowed off-the-top โ that's a separate stream from everything in the phase pool.
- Venue ยท $10 / day per ticket
- Subphonic Events ยท $37 / ticket
funds stage sound & lights
- The Dome ยท $7 / ticket
- Stripe ยท 2.9% + $0.30 / txn
- Affiliate Codes ยท $5 / ticket
applied on ~30% of tickets
Tickets only. Addons (Car Camping, RV, Cabins, Early Arrival) and merch do not carry these per-ticket obligations. They only have Stripe processing fees taken off (and merch also has its COGS), and the rest of every dollar flows directly into the active phase pool. So an addon or cabin purchased weeks after the ticket adds nearly its full price to the festival pool.
Phase 1 ยท 0 โ ~96 tix ยท BE Lock
Required Costs โ Put On The Event
Pool target: $9,200
After the per-ticket obligations above are paid on each sale, the rest of every ticket dollar fills this Phase 1 pool โ Legal/Insurance & Permits (Tier I baseline), EMT, the Anchor Artist's $1,000 pre-sale booking guarantee (locked-in headliner committed before launch), and the start of a Contingency Reserve that keeps growing through Phase 2 and Phase 3. The pool fills to $9,200 by the time ticket sales reach ~$17,378 gross (Breakeven, ~96 tickets out of 400). Clearing this pool confirms the event.
$0 / $9,200 pool
0% funded
How the $9,200 Phase 1 pool breaks down at BE
- Legal / Insurance & Permits โ Tier I baseline
Multi-member CA LLC formation ยท liability + event insurance ยท county permits (event, alcohol, fire). Held lean at the Tier I baseline; if any line item runs over at BE, the Contingency Reserve below absorbs it.~$2,100
- EMT / medical on-site~$1,500
-
Anchor Artist ยท Pre-Sale Booking Fee
$1,000 guarantee paid up-front to lock in a regional/national name as our anchor โ needed to drive ticket sales early on a lineup of mostly local + homie talent. The $1,000 counts toward the artist's slot pay: their slot scales on the same per-phase curve as every other slot, so once the curve pushes their slot above $1,000 they earn more (up to their slot's full Phase 3 ceiling). The $1,000 is the floor, not the ceiling.
~$1,000
- Subtotal flat fixed costs~$4,600
-
Contingency Reserve โ primary baseline at BE
The festival's deep safety net for true unexpected events (major weather hits, vendor true-ups, late-stage permit changes). Builds entirely in Phase 1 from $0 โ $4,600 โ and continues growing through Phase 2 ($5,500 by 200 tix) and Phase 3 ($8,000 by 300 tix), where it tops off. Experience & Ops (starting in Phase 2) is the primary day-of operational reserve; this Contingency sits underneath as the deeper backup.
~$4,600
- Phase 1 pool total at BE Lock$9,200
Phases 2 โ 4 โ Funds Grow Until 300 Tix, Then Profit
Once BE clears, every fund's ceiling rises as more tickets sell. Phase 2 (BE โ 200 tix ยท ~$39,800 gross) starts artist pay and reserves the full $7,000 Sound Upgrade by 200 tix. Phase 3 (200 โ 300 tix ยท ~$61,000 gross โ Security activates here) tops every fund off at its final ceiling. Phase 4 (300 โ 400 tix ยท ~$82,200 gross) is pure festival surplus โ every dollar past 300 tix is profit on top of every commitment we've already locked. Every progress bar below shows each fund vs. its final ceiling at Phase 3 close.
Artist Pay (all 64 slots)P2 $7,000 ยท P3 $14,000 (final)
$14,000
All 64 ticket-funded slots โ Bowl Daytime (28) + Bowl Evening (8) + K Lodge Afters (28). Each slot grows continuously from $0 at BE through the per-phase ceilings as attendance climbs. Phase 2 (BE โ 200 tix): pool funds artists up to $7,000 total. Phase 3 (200 โ 300 tix): ceiling lifts to its full $14,000 โ that's every slot at its final cap. Phase 4 (300 โ sellout): no further artist increase โ additional sales are pure profit. Per-stage Phase 3 (final) ceilings: Bowl Daytime ~$4,933 ยท Bowl Evening ~$7,201 ยท K Lodge Afters ~$1,870. The Anchor Artist's $1,000 booking fee (Phase 1) counts toward their slot's ceiling โ they earn the larger of the two as the curve scales. Open the per-slot table at the bottom of the page for live values.
$0 / $14,0000%
Sound Upgrade ยท fully reserved by 200 tixP2 $7,000 (final)
$7,000
Reserves linearly across Phase 2 (BE โ 200 tix) โ a dedicated bass-system specialist travels out to bring serious low-end coverage across all four days. Flat $7,000 contract regardless of attendance, fully funded by 200 tickets sold. Stays flat at $7,000 through Phase 3 and Phase 4. Below BE the bucket stays at $0 โ house Subphonic rig handles it.
$0 / $7,0000%
Contingency ReserveP1 $4,600 ยท P2 $5,500 ยท P3 $8,000 (final)
$8,000
The festival's deep safety net for true unexpected events. Built first in Phase 1 ($0 โ $4,600 by BE) and then keeps growing: $5,500 by Phase 2 close (200 tix), $8,000 by Phase 3 close (300 tix โ final). Phase 4 doesn't add to it; we've built enough cushion by 300 tix that any further surplus flows to profit. Experience & Ops is the primary day-of operational reserve; this Contingency sits underneath it as a deeper backup.
$0 / $8,0000%
Experience & Ops ยท Primary ReserveP2 $2,200 ยท P3 $5,000 (final)
$5,000
Primary day-of operational reserve. Barriers, decor, signage, crew meals, on-site ops, and the first-line cushion for unexpected costs the weekend throws at us. Activates in Phase 2 and tops off in Phase 3 โ bigger crowd, bigger ops budget. Phase ceilings: $2,200 at 200 tix, $5,000 (final) at 300 tix. Phase 4 holds it flat โ additional sales are profit.
$0 / $5,0000%
Ambiance & WorkshopsP2 $2,500 ยท P3 $5,000 (final)
$5,000
Installations, interactive art, non-music performers, and workshops that shape the feel of the whole weekend. Activates in Phase 2 and tops off in Phase 3. Phase ceilings: $2,500 at 200 tix, $5,000 (final) at 300 tix. Stage sound & lights scale automatically via Subphonic โ this fund is for everything around them.
$0 / $5,0000%
Security ยท Phase 3 onlyP3 $5,500 (final)
$5,500
Activates at 200 tickets sold โ once we cross into Phase 3 the headcount is large enough that dedicated overnight security becomes a hard requirement. Funds a professional security crew for all four nights. Builds from $0 at the Phase 3 boundary (200 tix) to its full $5,500 by Phase 3 close (300 tix). Below 200 tickets the bucket stays at $0 โ staff + volunteer coverage handles it.
$0 / $5,5000%
2027 Seed FundP2 $2,200 ยท P3 $4,466 (final)
$4,466
The foundation for next year's festival, built up alongside every other fund. Activates in Phase 2 and tops off at $4,466 by Phase 3 close (300 tix). Anything Phase 4 contributes flows separately into the Festival Surplus card below โ that's the team's call post-event whether to pour it into 2027 or elsewhere. Final 2027 Seed allocation (artist fund, organizer comp, community reinvestment) decided post-event.
$0 / $4,466
0%
Festival Surplus ยท Phase 4 onlyP4 $11,266 (sellout)
$11,266
Activates at 300 tickets sold. Every commitment โ artists, sound, security, ops, ambiance, contingency, anchor booking, 2027 seed โ is fully funded by Phase 3 close. From 300 tix to sellout (400 tix), every additional pool dollar accrues here as festival surplus: pure profit on top of every promise we've already kept. At sellout it tops off at ~$11,266. Final allocation (organizer comp, deeper 2027 seed, vendor & crew bonuses, community reinvestment) decided post-event with the team. The festival proves itself profitable โ and we share the upside.
$0 / $11,2660%